Anything that takes out an opposing threat is nice, as are looting/card draw triggers or those which chain into further reanimation these are effects we need all the time anyway, and the more we can overlap them with this other core function of huge deadly attacker, the more consistent we will be
He delivers steady card advantage and token replacement, which makes Zombie decks smoother and more forgiving across long games
Along those lines, after getting the permission of his friend, Yuichiro headed to resale collectible goods chain Mandarake in Tokyos Nakano Broadway shopping complex
Evasive also makes Diablo difficult to challenge, so his weak lore Strength and Willpower aren't that disastrous
Sorin, Grim Nemesis
DH: In exploratory design, before getting too deep into deckbuilding and card design, we brainstormed what games offered the most for what gameplay we wanted with the decks as well as being the more commonly known storylines among the audience