The Final Days Gaius van Baelsar Hecteyes Jecht, Reluctant Guardian Kain, Traitorous Dragoon Malboro Namazu Trader Ninjas Blades Overkill Phantom Train Poison the Waters Qutrub Forayer Reno and Rude Resentful Revelation Sephiroth, Fabled SOLDIER Sephiroths Intervention Shambling Cieth Shinra Reinforcements Sidequest: Hunt the Mark Summon: Anima Summon: Primal Odin Tonberry Undercity Dire Rat Vaynes Treachery Vincent Valentine // Galian Beast Vincents Limit Break Zenos yae Galvus Zodiark, Umbral God Barret Wallace Blazing Bomb Call the Mountain Chocobo Choco-Comet Clive, Ifrits Dominant Coral Sword The Fire Crystal Fire Magic Firion, Wild Rose Warrior Freya Crescent Gilgamesh, Master-at-Arms Haste Magic Hill Gigas Item Shopkeep Laughing Mad Light Of Judgement Mysidian Elder Nibelheim Aflame Opera Love Song Prompto Argentum Queen Brahne Random Encounter Raubahn, Bull of Ala Mhigo Red Mages Rapier Sabotender Samurais Katana Sandworm Seifer Almasy Self Destruct Sidequest: Play Blitzball Sorceresss Scheme Summon: Brynhildr Summon: Esper Ramuh Summon: G.F

Would you rather have lots of ways to duplicate Minns tokens or even Minn herself
If I was playing such a deck, I would have one or two Dawn of Hope in the maindeck as another angle of attack
The deck is built around slowly burning your opponents by punishing them for doing basic things in the game like drawing cards or losing life
Ghost Town Rarity: Uncommon TYPE: Land SUBTYPE: - CMC: 0 Mana cost: USD: $4.39 EUR: 1.69 TIX: 0.22 EDHREC RANK: 6947 : Add
It ensures that creatures and artifacts do not reach the graveyard